The game setting is influenced by the interest of Chris Roberts (creator of the series) in Top Gun (the player character's callsign, established in later canon, is Maverick, for example), as well as Star Wars (see the final mission of Wing Commander III, to say nothing of who plays Maverick in the cutscenes). The player is a fighter pilot serving, in most games, in the Terran Confederation Space Force. when they're not being blown to dustbunnies by much smaller space fighters, as is often the case. Mighty warships face off against one another. In the 27th century, the depths of space are host to brutal wars being waged by brave men and women (and cats, and bugs). It also has the infamous talking heads dialog Origin pioneered in Wing Commander, this time with higher resolution and more natural look, and still has the lip-sync.A series of space-based Flight Sim and combat games from Origin Systems, Inc., dating back to 1990 with spinoffs including one movie, animated series, novels, even a few action figures. While there is a central plot, you can deviate from it somewhat and you can continue playing after you finish the main plot. Privateer is set in the Wing Commander universe, but is more of a free-form game similar to Elite. Missions can vary from search and destroy to Fedex (i.e. Use spare cargo room to trade commodities to further add to your account. Take on missions (multiple sources, from the cheapest mission computer, to fixers who has the toughest but most rewarding missions) and earn money for upgrades. Buy optional equipment such as armor, engines, shields, weapons, launchers for torpedoes/missiles, and MUCH MUCH more. Start with the lowly scout, and upgrade to one of the three other superior ships: Galaxy (superior cargo space), Orion (superior protection), or Centurion (superior offense). In the darkness, a battle between ships has woken up something ancient. and Retros (fanatical religious nuts who wants to destroy technology), military, militia, merchants, mercenaries, and privateers. On the fringe of Human space, near the Kilrathi border, the industrial machine is running full-tilt to feed the war effort, and there is a lot of shipping. Wing Commander: Privateer - Righteous Fireĭigitized speech for every character, a feature which expands on what was available in the Wing Commander: Privateer - Speech Pack The CD-ROM version of Wing Commander: Privateer is similar to the original but actually features the following products: Buy and sell items to gain money so you can customize your ship, destroy enemies and assert your position in the galaxy above all others! Wing Commander: Privateer offers full, digitized speech for every character encountered in the galaxy. View the action from several different perspectives including chase, missile and theater cameras. Ships cost from 75,000 credits (Orion-Class) to 200,000 for a Centurion-Class fighter. The frontier is completely open for exploration but you can only go as far as your money and earnings will take you. The entire universe in Wing Commander: Privateer consists of more than 50 bases and planets in almost 70 systems. Righteous Fire takes place a year after the end of the initial game so finishing the Privateer missions first is suggested. Wing Commander: Privateer is a single-player adventure in which you fight, trade and explore for your own survival! Gameplay includes Righteous Fire, an extension of the Wing Commander: Privateer game that adds different ship enhancements with over 24 additional missions. You have a strict budget with which to work when customizing your ship but you can modify weapons, armor and ship systems as you desire. Not only is battle an important part in Wing Commander: Privateer but trading in cutthroat circles on the galactic frontier is also a part of gameplay. The only rules on the fringes of the galaxy are your own. The outer reaches of space are occupied by pirates, miners, mercenaries and Kilrathi vermin, all trying to make a quick buck.
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